Pokeyomi Scoreboard

Ahoi all,

So after seeing all the hype for the pokeyomi format, here is a scoreboard to keep tallies on teams and records.

Pokeyomi rules:

  • Team format
  • Each player chooses (10 / number of players per team) characters
  • No repeat picks per team
  • Bo3 Round Robin, switching characters every match
Team Wins  Losses
Team Awesomeness 18  9
World’s Greatest
Yomi Team
9  18
Individual Stats Team Wins Losses
Kai- Team Awesomeness 7 2
DeevGrape Team Awesomeness 6 3
Bob199 Team Awesomeness 5 4
rodohk World’s Greatest Yomi Team 4 5
deluks917 World’s Greatest Yomi Team 3 6
tipntrix World’s Greatest Yomi Team 2 7

Yomi Anecdotal Observations aka I’ve been Playing for way too Long

Yomi Observations

Ahoi,

So after looking at my profile and realizing I’ve put in more than 500 hours into Yomi, I’ve seen a lot of tendencies.  Whether or not there are actual reasons for them, here are a bunch of unscientific observations I’ve made and maybe they can help everybody else:

  • If we’ve been playing for a few turns, playing cards face down at a steady pace and all of a sudden you play a card immediately after drawing it, it’s one of three things:
    1)  A Joker that’s going to be wasted trying to gold burst.
    2) An Ace/High damage attack.
    3) Whatever type of card you have been missing for the last few turns, likely a throw.
    Guess what wins against every one of these save for throws, Dodging/Blocking.  At very best, you’re converting one of your best cards (Joker/Ace/etc) into card advantage for your opponent, which is horrible and at worst, you’re freely telling your opponent, dodge to win the game.   Even if they throw, unless it wins the game outright or sets up a checkmate, any good player will persevere.
  • Grapplers tend to K spam if they have multiples.  Same goes for Valerie players with Aces and Grave players with Q’s
  • If both players have done the same move for two turns in a row, more often than not, one if not both will change it up on the third try.
  • Using Knowing the Opponent with a Joker more often than not throws everybodys game off.
  • The first facedown card I encounter is most often a bluff.
  • Jaina players often start with either a 10 to get smoldering embers into the discard pile asap or a charged shot to punish people who think that they are going to play a 1o
  • Chip damage adds up fast, especially late game.  Playing with Grave lately, I’m averaging about 12 pts of damage between J’s/Q’s/A’s, or the equivlent of landing an Ace for free.
  • To be continued….

For more yomi strategy (cross ups, tips, etc) take a look at the yomi guides.

Add your observations below so we can all get better at Yomi.

The Slump – How to Quit Feeding the Big Fish

Ahoi,

Well, I can officially say that I’m in a yomi tournament slump.   1-3 in the yomi team draft tournament, losses in the final CrystalChaos weekly tournaments, ditto the Yomi Tournament for Science and Literacy, and every one of deluks’ qualifiers so far.
In total, 0 tournament wins since May.   This has thankfully given me inspiration to write about how to beat one of the most frustrating aspects of gaming, the slump.
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Yomi Tournament Leaderboard

Yomi Tournament Leaderboard

Ahoi, As motivation for more people to play in yomi tournaments/help track improvements in play, here is a leaderboard for yomi tournament play. It is based entirely on who won the yomi tournament and who placed second, nothing more, nothing less. Achievements are earned by winners of seasonal/special yomi tournaments. Only yomi tournaments with 8 or more players are ranked. Muchos gracias to Volcanya and CrystalChaos for proofreading/helping find vids/double checking things. _____Ranked Yomi.2 tournaments:_____

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Yomi Tournament for Science and Literacy! – 8/4

Ahoi,
First yomi tournament in two weeks happens to be one where I can win deluks’ money, sign me up.  But there’s one catch, 2am start time in 台灣 ftw.  Somehow I wake up @ 2am, thank you cell phone alarm that disrupted my sleep and the typhoon continuing the noise after the alarm dies.  Different format than usual, Bo7, Fast timer, character lock for the match.  With bonus’ for playing Midori/Lum, Jaina’s going to be ptw.
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